Document Type
Conference Proceeding
Publication Date
2013
Publication Title
Proceedings of Computer Applications to Archaeology, 2013, Perth, Australia
First Page
1
Last Page
9
Additional Publication URL
http://vwhl.clas.virginia.edu/villa/assets/_papers/Nelms%20Kvapil%20Fillwalk%20Frischer.pdf
Abstract
This paper discusses a recent study to test the effectiveness of combining 3D virtual worlds (VWs) with Problem Based Learning (PBL) in archaeological education of undergraduate college students at two American universities. The testbed used was a virtual world of Hadrian’s Villa at Tivoli (Italy), a World Heritage Site dating to the reign of Hadrian (117-138 CE). At both universities courses were offered on the villa using a PBL approach in such a way that the relative strengths and weaknesses of learning based on face-to-face, 2D, and VW presentations could be assessed. The study helped to clarify ways in which VWs can most appropriately be used as an aid to PBL.
Rights
Preprint of Conference Paper presented at: Proceedings of Computer Applications to Archaeology, 2013, Perth, Australia. Author(s) reserve all rights.
Recommended Citation
Investigating the Effectiveness of Problem-Based Learning in 3D Virtual Worlds. A Preliminary Report on the Hadrian’s Villa Project,” L. Taylor-Nelms, LYNNE A. KVAPIL, B. Frischer, J. Fillwalk, Proceedings of Computer Applications to Archaeology, 2013
Included in
Ancient History, Greek and Roman through Late Antiquity Commons, Classical Archaeology and Art History Commons, Curriculum and Instruction Commons